These posts are short comments on longer articles posted elsewhere. They vary in length, and some have interesting discussions going on in the comments.
John Allsopp on the current and possible future states of semantics on the HTML based Web.
Eric Meyer explains the technical reasons for form controls being so hard to style consistently across platforms.
The WCAG Working Group has published an updated Working Draft of WCAG 2.0 and issued a new Call for review.
The same technology that I use to offer an audio version of my RSS feed is now used across the O’Reilly network of websites.
Tommy Olsson comments on the possibility of backwards compatibility and standardised error handling being bad for overall code quality.
In an interview for the Swedish Apple blog AppleMac.se, I talk a bit about my experience of being a Mac user.
Tommy Olsson temporarily resurrects his blog to inform us of some great articles he has published on other sites.
Smashing Magazine asked 35 designers 5 questions each and compiled the answers into a huge article with many good design tips.
Writing good markup is a craft. Here are some guidelines that will help you improve the quality of your markup.
Only sites that are badly constructed to begin with or have had too many accessibility-removing additions grafted on need to be made accessible.
The new W3C HTML Working Group really is open to the community of Web professionals. Consider joining. I did.
Completely out of the blue, the Final Recommendation of the Web Content Accessibility Guidelines 2.0 was released today.
The Connection07 conference is coming up. March 27 is the day to be in Gothenburg, Sweden.
Malmö, Sweden, June 14-15 2007. Speakers include Brandon Schauer and Ben Saffer from Adaptive Path, and Kim Goodwin from Cooper.
Molly Holzschlag will be working with Microsoft on standards and interoperability issues, and wants your opinion on where to start.
Subscribe to the whatwg-org mailing list, the place for HTML 5 authors to help other HTML 5 authors.
The top ten computer usability bloopers we see in the movies.